Description
How to Play
Select a ship and choice either human or computer AI. The game starts if more than one ship is selected.
Touching your game area (Left screen for player 1, right screen for player 2) spins the needle on the radial menu in the middle of the player's factory ship. The needle will only travel as far as the player's current resources allow. Resources (gold? seaweed? who knows!) accumulate over time.
Releasing the touch creates a ship that corresponds to the quadrant that the needle is pointing at.
Fighter: Small, fast and cheap. Great at chasing down bombers.
Bomber: Shoots slow projectiles that do massive damage to frigates or enemy factory ships!
Frigate: A great hulk of a ship that fires volleys of heat-seeking torpedoes. Effective against fighters.
Upgrade: Improve your factory ship to accumulate resources more quickly.
Ships you spawn fight automatically using the latest in artificial aquatelligence technology. The player who keeps their factory ship alive wins!
This is a complete rewrite/port of the orginal game available for Windows, Mac OS X and GNU/Linux:
http://paxbritannica.henk.ca/
Made with libgdx
Minimum Hardware:
min 1 Ghz CPU
min 800x480 resolution
optimized for tablets
best played on an NVIDIA Tegra 2 device
Try to disable AntiAliasing if you have performance problems.
les anciennes versions
- 04/24/2015: Pax Britannica 2.0
- Report a new version
- Nom du logiciel: Pax Britannica
- Logiciel Catégorie: Jeux de réflexion et puzzles
- Code: de.swagner.paxbritannica
- La dernière version: 2.0
- Exigence: {S} ou supérieur
- Taille du fichier : 3.71 MB
- Mettre à jour temps: 2017-07-18